Adobe Illustrator

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Adobe Illustrator is the standard application used to create computer graphics, logos, fonts, and many other kinds of artwork. Graphic designers and other professional artists utilize Illustrator to create vector based artwork required for many creative businesses and commercial industries. Illustrator is a semester class where the fundamentals of producing, manipulating and commercial use of vector graphics is explored. Illustrator’s numerous functions and tools are covered in sequence to produce geometric primitives (points, lines, and shapes) to create art that is clean, camera ready, and can be scaled infinitely, without any loss of quality or fidelity. A range of vector based concepts, lessons, and projects will be covered outlining specific standards used by graphic designers, printers and web developers. Some studio fees may apply to this course. Prerequisite class for Advanced Graphic Arts: Adobe Photoshop or Adobe Illustrator.

Class Outline

  • Create designs with precise shape-building tools, fluid and advanced path controls.
  • Navigate key features, UI (User Interface), and art-boards in Illustrator.
  • Use the transform tools, commands, and palettes to modify objects.
  • Understanding type creation and applying professional control with OpenType fonts, character styles, paragraph composition, and transparent effects.
  • Defining dimension of object gradients, editing colors, and adjusting opacity.
  • Controlling colors in a gradient, including those applied to a gradient mesh.
  • Edit object characteristics directly by altering fill, stroke, and live effects.
  • Apply an effect command to an object and modify the options of an object.
  • Remove the effect at any time using the Appearance panel.
  • Prepare your graphics for web publications and other devices.
  • Import/Export various graphics within Illustrator.
  • Customizing and saving workspaces within Illustrator.
  • Create various forms of clipping masks for vector specific objects.
  • Filter and Live Effects, understanding key concepts and their differences.
  • Combining multiple shapes through the use of the Pathfinder tool.
  • Selecting, manipulating, and combining anchor points within Illustrator.
  • Layers and navigating complex group structures.
  • Organizing numerous objects in layers and customizing layer options.
  • Thoroughly discuss and define Strokes, Fills, Styles, and Brushes.
  • Tracing Presets and the basics of converting pixel artwork to vector paths.

Class Outcome

  • Use history, techniques, terms and ideas of Communication Design.
  • Familiar with the basic operation of the Macintosh computer system.
  • Learned to use the Internet to research and retrieve information relating to Communication Design.
  • Become adept at using Adobe Illustrator to solve Communication Design problems.
  • Students will understand the role of other graphic software applications such as Photoshop, scanning software and InDesign.
  • Used sketches as a preliminary step to solving problems on the Macintosh.
  • Learned to present design work in a professional manner.
  • Students will have learned the process of initiating positive, constructive criticism of design projects.
  • Recognize the importance of and built the sense of discipline and strong work ethic required in the Graphic Arts industry.

Course Standards

  1. Graphic Design Principles and Elements of Art: Students will have an understanding of and be able to explain basic principles of design, elements of art and their use in graphic design.
  2. Design Ideas and Sketches: Students will be able to demonstrate the ability to compare and contrast a variety of their thumbnail sketches and justify the development of a single design idea.
  3. Artistic Works and Influences: Students will demonstrate an understanding of art/design in its historical context, including the social, political, economic, and religious context through research and discovery.
  4. Experimentation and Practice: Students will explore digital software tools to manipulate vector paths, edit raster images and prepare graphics files with correct color, resolution, and file formats for both print and screen output.
  5. Digital Tools and Software: Students will use non-destructive editing techniques to correct, improve, alter, and combine original photographs and digital graphics using Apple hardware, Adobe software, and other forms of creative applications.
  6. Creativity and Originality: Students will be able to put into practice the design process to conceive, develop and construct new idea solutions from conceptual sketches to aesthetically finished pieces of art.
  7. Demonstrate and Communicate Art Concepts: Students will be able to apply creative problem-solving procedures to visually produce cohesive designs that successfully communicate the intended message.
  8. Involvement and Collaboration: Students will effectively perform individually or as a member of a design team to produce artwork in response to client/teacher generated projects.
  9. Artistry and Accuracy: Students will demonstrate the correct usage of digital editing software to combine graphics, images, color, and typography in single and multi-page design document.
  10. Completion and Critique: Students will be able to finish artwork that demonstrates various problem-solving design strategies and can verbally deliver a presentation describing the thought process of their visual work.

Graphic Arts Club

A place where students can learn and discover topics about art, graphic design and Apple computers.

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Photography Club

A place where students can learn about digital photography, lighting, cameras, lenses and editing software.

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